Meet The Sinclairs
Fantasy / RPG / Adventure
Conceptual Idea
You’re a professional fortune-teller with subtle psychic abilities. You begin to realize your reads have been too accurate. Your elevated power has now attracted other psychics and forces.
Personal Iteration
Luna Sinclair is a professional fortune-teller with above average psychic abilities. She has accuracy rate above 65% which has allowed her to enter wealthy circles and make a profitable living with her talent. Recently her accuracy has skyrocketed to 100% bringing unwanted attention from other psychic forces. These forces being beings with a vested interest of her and unknown siblings that begin to appear as these strange events begin to unfold. Together with her unknown siblings they must figure out how to fix a deeper plot relating to their obscure lineage.
Roles Showcased
Narrative Direction
Story Design
World Building
Game Design
Applications Used
Click Icons for more Info!
The Process
Main Folder: Stores all projects with formatting documents
[Ability Doc] [Attack List] [Book] [Script] [Combat] [Enemy] [Shop] [Items]
Project Folders: Each project has subfolders
[Archives] [Characters] [Cinematics] [Game-Design] [World-Building]
This setup keeps projects organized and simplifies my workflow.











The Purpose
I use Miro to help me visualize these core concepts below.
[Mood Board] [Character Concepts] [Story Concepts] [Mock Scene] [Scene Layout] [Concept Clarity]